weatherless...................81.98164% semistall.....................31.05696% balance.......................25.33365% offense.......................22.23109% sun...........................13.46592% hyperoffense..................10.78673% stall.........................10.59158% sunoffense.................... 7.70020% trickroom..................... 7.26948% rain.......................... 3.74237% voltturn...................... 3.47746% sand.......................... 0.68889% choice........................ 0.63020% sandoffense................... 0.58788% monotype...................... 0.56290% hail.......................... 0.45607% rainoffense................... 0.30741% hailoffense................... 0.28932% monofire...................... 0.27508% monodark...................... 0.26362% multiweather.................. 0.16838% tricksun...................... 0.15994% dragmag....................... 0.03949% monopsychic................... 0.01719% mononormal.................... 0.00492% rainstall..................... 0.00409% monodragon.................... 0.00077% monosteel..................... 0.00065% monoghost..................... 0.00056% monograss..................... 0.00025% trickhail..................... 0.00025% monofighting.................. 0.00007% monoground.................... 0.00003% monoflying.................... 0.00003% monobug....................... 0.00000% monopoison.................... 0.00000% monowater..................... 0.00000% sunstall...................... 0.00000% sandstall..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.536) -1.5|# |######## -1.0|### |######## -0.5|## |######### 0.0|################ |######## +0.5|### | +1.0|###### |############################## +1.5|# | +2.0| | +2.5| |### +3.0|######## more negative = more offensive, more positive = more stall one # = 0.94%