weatherless...................87.49232% offense.......................48.62903% hyperoffense..................27.60376% balance.......................19.77275% hail.......................... 4.42441% sand.......................... 3.33202% sun........................... 3.31447% semistall..................... 2.01149% stall......................... 1.98298% hailoffense................... 1.92595% rain.......................... 1.86453% monotype...................... 1.38194% voltturn...................... 1.30517% sunoffense.................... 0.79626% trickroom..................... 0.42336% sandoffense................... 0.42116% multiweather.................. 0.42116% rainoffense................... 0.34439% monoflying.................... 0.21278% dragmag....................... 0.20839% mononormal.................... 0.17548% monoghost..................... 0.17329% monodark...................... 0.12503% hailstall..................... 0.12284% choice........................ 0.11187% monowater..................... 0.10968% monoelectric.................. 0.10748% monograss..................... 0.10090% monodragon.................... 0.08774% monofairy..................... 0.07897% tricksand..................... 0.07897% monobug....................... 0.07677% monosteel..................... 0.07458% monopsychic................... 0.07019% sandstall..................... 0.06800% monofire...................... 0.06581% monofighting.................. 0.05484% monorock...................... 0.04168% trickhail..................... 0.03729% tricksun...................... 0.03290% monopoison.................... 0.03071% monoground.................... 0.02632% tailwind...................... 0.01535% monoice....................... 0.01535% rainstall..................... 0.00658% Stalliness (mean: -0.488) |# -2.0|### |######## -1.5|############### |######################## -1.0|########################### |############################ -0.5|############################## |########################## 0.0|######################## |################ +0.5|########## |####### +1.0|#### |## +1.5|# |# +2.0|# | +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.43%