weatherless...................89.70186% offense.......................51.31485% hyperoffense..................25.70348% balance.......................17.43581% hail.......................... 5.88459% stall......................... 3.78211% hailoffense................... 3.44989% voltturn...................... 2.04087% sand.......................... 1.91482% sun........................... 1.86059% semistall..................... 1.76375% rain.......................... 0.87464% trickroom..................... 0.46405% hailstall..................... 0.34473% multiweather.................. 0.23234% sunoffense.................... 0.21189% rainoffense................... 0.20601% sandoffense................... 0.18466% monotype...................... 0.15577% dragmag....................... 0.14641% tricksand..................... 0.13339% monoghost..................... 0.06112% choice........................ 0.04283% monofairy..................... 0.03810% trickhail..................... 0.03453% mononormal.................... 0.02526% monoelectric.................. 0.01058% sandstall..................... 0.00760% monowater..................... 0.00543% monosteel..................... 0.00417% monodark...................... 0.00365% rainstall..................... 0.00308% monograss..................... 0.00294% tricksun...................... 0.00264% monobug....................... 0.00259% monodragon.................... 0.00067% monoflying.................... 0.00051% monopoison.................... 0.00039% monofighting.................. 0.00038% monofire...................... 0.00031% monopsychic................... 0.00019% monorock...................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% tailwind...................... 0.00000% Stalliness (mean: -0.425) | -2.0|### |######### -1.5|############# |################# -1.0|################## |###################### -0.5|############################## |#################### 0.0|########################### |############# +0.5|####### |###### +1.0|### |# +1.5|## |## +2.0|## | +2.5|## | +3.0| more negative = more offensive, more positive = more stall one # = 0.51%