weatherless...................90.57276% offense.......................55.83042% hyperoffense..................19.86624% balance.......................15.76592% hail.......................... 6.18168% stall......................... 4.86597% hailoffense................... 4.33457% semistall..................... 3.67144% voltturn...................... 1.85761% sand.......................... 1.65758% sun........................... 1.03665% trickroom..................... 0.74093% rain.......................... 0.65521% hailstall..................... 0.44709% tricksand..................... 0.30498% rainoffense................... 0.22213% sunoffense.................... 0.18171% multiweather.................. 0.10365% sandoffense................... 0.10225% dragmag....................... 0.06762% monotype...................... 0.05930% monoghost..................... 0.05053% trickhail..................... 0.01390% sandstall..................... 0.00522% monowater..................... 0.00348% monosteel..................... 0.00129% rainstall..................... 0.00123% monobug....................... 0.00108% mononormal.................... 0.00099% monodark...................... 0.00094% monoelectric.................. 0.00076% tricksun...................... 0.00038% choice........................ 0.00034% monograss..................... 0.00014% monofairy..................... 0.00005% monodragon.................... 0.00004% monoflying.................... 0.00004% monofire...................... 0.00001% monopoison.................... 0.00000% monofighting.................. 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% tailwind...................... 0.00000% Stalliness (mean: -0.345) | -2.0|# |#### -1.5|########## |######### -1.0|######### |################### -0.5|############################## |############# 0.0|################ |######### +0.5|#### |#### +1.0|## | +1.5|#### |### +2.0|# | +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.72%