weatherless...................67.28451% offense.......................49.71513% balance.......................22.43540% hyperoffense..................21.65642% sun...........................20.66616% rain..........................13.61900% multiweather.................. 7.77118% monotype...................... 7.33249% batonpass..................... 5.35849% sand.......................... 4.03907% semistall..................... 3.52791% stall......................... 2.66514% sunoffense.................... 2.40723% hail.......................... 2.27634% mononormal.................... 1.49705% voltturn...................... 1.31764% rainoffense................... 1.08797% monoflying.................... 0.78930% choice........................ 0.76364% monowater..................... 0.65127% monoghost..................... 0.62692% monopsychic................... 0.60008% monosteel..................... 0.54019% monobug....................... 0.53992% monofairy..................... 0.51080% monodragon.................... 0.49492% trickroom..................... 0.45643% sandoffense................... 0.43490% monofighting.................. 0.42761% monodark...................... 0.40099% monoice....................... 0.37626% monoground.................... 0.36703% hailoffense................... 0.35874% monorock...................... 0.34479% dragmag....................... 0.32766% sunstall...................... 0.31208% monograss..................... 0.30595% monofire...................... 0.28928% monoelectric.................. 0.25171% trapper....................... 0.21181% monopoison.................... 0.19831% sandstall..................... 0.09375% swagplay...................... 0.08849% tailwind...................... 0.07621% rainstall..................... 0.05706% hailstall..................... 0.01901% tricksun...................... 0.01748% trickhail..................... 0.01599% tricksand..................... 0.00976% gravity....................... 0.00876% trickrain..................... 0.00667% fear.......................... 0.00406% allweather.................... 0.00207% trickfear..................... 0.00007% sandfear...................... 0.00004% Stalliness (mean: -0.360) |# -2.0|### |########## -1.0|####################### |############################## 0.0|###################### |############ +1.0|##### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.90%