weatherless...................85.43530% balance.......................40.71739% offense.......................35.84616% voltturn......................13.58471% semistall.....................11.90016% hyperoffense.................. 8.02597% sun........................... 5.33953% rain.......................... 4.76239% monotype...................... 4.25520% sand.......................... 4.10881% stall......................... 3.51031% batonpass..................... 2.47099% hail.......................... 1.25736% monopsychic................... 1.00580% mononormal.................... 0.92328% multiweather.................. 0.87524% monoghost..................... 0.65180% choice........................ 0.58463% monodragon.................... 0.54004% monobug....................... 0.46278% dragmag....................... 0.38806% monoflying.................... 0.35175% monoelectric.................. 0.33860% rainoffense................... 0.26711% sandoffense................... 0.26151% sunoffense.................... 0.19949% monosteel..................... 0.19810% sunstall...................... 0.18038% sandstall..................... 0.16761% monofire...................... 0.15958% monorock...................... 0.14382% monowater..................... 0.14050% trickroom..................... 0.11970% hailoffense................... 0.10492% rainstall..................... 0.10267% monoground.................... 0.08776% monodark...................... 0.08284% monopoison.................... 0.07957% monofairy..................... 0.07103% tricksun...................... 0.06045% trapper....................... 0.05522% trickrain..................... 0.04777% monograss..................... 0.03918% monoice....................... 0.02977% monofighting.................. 0.02541% tailwind...................... 0.01592% allweather.................... 0.00848% swagplay...................... 0.00639% hailstall..................... 0.00592% fear.......................... 0.00402% gravity....................... 0.00176% trickhail..................... 0.00019% tricksand..................... 0.00002% Stalliness (mean: 0.141) | -2.0|# |### -1.0|############# |####################### 0.0|############################## |########################## +1.0|#################### |####### +2.0|## |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.78%