weatherless...................87.27128% balance.......................44.04150% offense.......................29.20498% voltturn......................24.09348% semistall.....................15.98358% hyperoffense.................. 6.14409% sun........................... 5.29431% stall......................... 4.62586% sand.......................... 4.23880% rain.......................... 2.56082% monotype...................... 1.95034% batonpass..................... 1.48683% hail.......................... 1.15480% monopsychic................... 0.74133% multiweather.................. 0.51590% choice........................ 0.37638% sandoffense................... 0.36104% monoghost..................... 0.31507% mononormal.................... 0.31058% monoelectric.................. 0.29163% sandstall..................... 0.27559% dragmag....................... 0.25671% hailoffense................... 0.22911% monodragon.................... 0.21574% rainstall..................... 0.16590% sunoffense.................... 0.15760% trickroom..................... 0.14985% rainoffense................... 0.13818% sunstall...................... 0.13303% monoflying.................... 0.11685% tricksun...................... 0.11520% trickrain..................... 0.11517% monobug....................... 0.07031% monowater..................... 0.05545% monofire...................... 0.03527% monoground.................... 0.03449% monodark...................... 0.03370% monopoison.................... 0.01711% monosteel..................... 0.01255% trapper....................... 0.00979% monofairy..................... 0.00977% monorock...................... 0.00732% swagplay...................... 0.00370% monograss..................... 0.00232% tailwind...................... 0.00220% monoice....................... 0.00143% fear.......................... 0.00137% allweather.................... 0.00136% monofighting.................. 0.00088% hailstall..................... 0.00020% trickhail..................... 0.00000% gravity....................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.303) | -2.0|# |## -1.0|########### |################### 0.0|############################## |############################ +1.0|############################# |########## +2.0|### |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.74%