weatherless...................87.34804% balance.......................43.67149% voltturn......................38.50176% offense.......................23.14258% semistall.....................20.19575% stall......................... 8.59820% sun........................... 6.04843% hyperoffense.................. 4.39198% sand.......................... 3.74945% rain.......................... 2.08027% monotype...................... 1.41194% hail.......................... 1.39138% monopsychic................... 1.00712% batonpass..................... 0.73405% multiweather.................. 0.61694% sandstall..................... 0.56996% hailoffense................... 0.43822% trickroom..................... 0.32299% tricksun...................... 0.31429% trickrain..................... 0.31429% monoghost..................... 0.22850% rainstall..................... 0.19409% sunoffense.................... 0.19295% choice........................ 0.12598% sandoffense................... 0.11263% dragmag....................... 0.09973% mononormal.................... 0.07822% sunstall...................... 0.07564% monodragon.................... 0.04807% monowater..................... 0.04616% rainoffense................... 0.03368% monoflying.................... 0.02395% monobug....................... 0.01978% monoground.................... 0.01342% monodark...................... 0.00725% monofire...................... 0.00719% monopoison.................... 0.00590% monoelectric.................. 0.00441% trapper....................... 0.00378% monofairy..................... 0.00098% monosteel..................... 0.00065% monorock...................... 0.00047% monograss..................... 0.00029% allweather.................... 0.00021% swagplay...................... 0.00021% tailwind...................... 0.00013% monoice....................... 0.00003% monofighting.................. 0.00001% fear.......................... 0.00001% hailstall..................... 0.00000% gravity....................... 0.00000% trickhail..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.484) | -2.0|# |# -1.0|####### |############ 0.0|##################### |####################### +1.0|############################## |########## +2.0|##### |## +3.0| | more negative = more offensive, more positive = more stall one # = 0.89%