weatherless...................80.17956% offense.......................58.08011% balance.......................22.34116% hyperoffense..................14.29558% sun........................... 7.83840% sand.......................... 6.80249% semistall..................... 3.66022% rain.......................... 3.45304% hail.......................... 2.96961% stall......................... 1.62293% voltturn...................... 1.17403% trickroom..................... 1.10497% multiweather.................. 1.07044% monotype...................... 0.65608% dragmag....................... 0.58702% batonpass..................... 0.55249% rainoffense................... 0.41436% sandoffense................... 0.27624% sunoffense.................... 0.27624% monodragon.................... 0.17265% monoflying.................... 0.13812% monowater..................... 0.10359% trickrain..................... 0.10359% monofire...................... 0.10359% hailoffense................... 0.06906% monodark...................... 0.06906% sunstall...................... 0.03453% tailwind...................... 0.03453% monosteel..................... 0.03453% tricksun...................... 0.03453% monofighting.................. 0.03453% monoghost..................... 0.03453% hailstall..................... 0.03453% Stalliness (mean: -0.318) -2.0|# |## -1.5|###### |########## -1.0|################ |####################### -0.5|######################## |############################## 0.0|######################## |############### +0.5|######## |### +1.0|#### |## +1.5|# |## +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.58%