weatherless...................81.93257% offense.......................55.88499% balance.......................24.53147% hyperoffense..................14.70922% sun........................... 7.05910% sand.......................... 6.62869% semistall..................... 3.61914% rain.......................... 2.99180% hail.......................... 2.39091% stall......................... 1.25517% voltturn...................... 1.17753% trickroom..................... 1.04100% multiweather.................. 0.93020% dragmag....................... 0.54899% monotype...................... 0.47174% batonpass..................... 0.45826% rainoffense................... 0.39819% sandoffense................... 0.23408% sunoffense.................... 0.22066% monodragon.................... 0.14736% trickrain..................... 0.11858% monoflying.................... 0.08765% monowater..................... 0.07250% monofire...................... 0.06653% hailoffense................... 0.05673% tricksun...................... 0.05361% monodark...................... 0.04049% monoghost..................... 0.03594% tailwind...................... 0.03575% sunstall...................... 0.02418% monosteel..................... 0.02128% monofighting.................. 0.02128% hailstall..................... 0.00009% Stalliness (mean: -0.307) -2.0| |# -1.5|###### |########### -1.0|############# |#################### -0.5|##################### |############################## 0.0|###################### |################# +0.5|########## |## +1.0|#### |## +1.5| |# +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.62%