weatherless...................87.27581% offense.......................52.12070% balance.......................30.44111% hyperoffense..................11.50024% voltturn...................... 5.10179% sun........................... 5.10179% sand.......................... 3.68396% semistall..................... 3.51430% rain.......................... 2.56907% stall......................... 2.42365% hail.......................... 1.75715% monotype...................... 1.51478% trickroom..................... 0.81192% multiweather.................. 0.33931% sunoffense.................... 0.27872% sandoffense................... 0.26660% choice........................ 0.25448% monoghost..................... 0.24237% monofighting.................. 0.23025% monopoison.................... 0.19389% monobug....................... 0.16966% tailwind...................... 0.15754% sandstall..................... 0.15754% monoflying.................... 0.15754% monofire...................... 0.10906% monorock...................... 0.09695% hailoffense................... 0.09695% monosteel..................... 0.08483% monodragon.................... 0.08483% monograss..................... 0.07271% monofairy..................... 0.07271% monowater..................... 0.06059% dragmag....................... 0.06059% monopsychic................... 0.06059% monodark...................... 0.04847% monoice....................... 0.04847% monoground.................... 0.03635% monoelectric.................. 0.03635% trickrain..................... 0.02424% mononormal.................... 0.02424% Stalliness (mean: -0.160) |# -1.5|#### |######### -1.0|############# |####################### -0.5|######################## |############################## 0.0|############################# |################# +0.5|############# |########## +1.0|##### |### +1.5|## |# +2.0|# | +2.5|# | more negative = more offensive, more positive = more stall one # = 0.53%