weatherless...................87.67591% offense.......................48.44379% balance.......................31.36207% hyperoffense..................12.66122% voltturn...................... 6.40292% sun........................... 4.49324% semistall..................... 4.32018% sand.......................... 3.88876% stall......................... 3.21275% rain.......................... 2.89679% hail.......................... 1.37494% monotype...................... 1.11024% trickroom..................... 1.02311% sunoffense.................... 0.30877% multiweather.................. 0.28142% monoghost..................... 0.26517% choice........................ 0.25039% sandoffense................... 0.23021% sandstall..................... 0.21224% tailwind...................... 0.21004% monopoison.................... 0.14273% monofighting.................. 0.13387% monobug....................... 0.10537% hailoffense................... 0.08209% monoflying.................... 0.06892% monorock...................... 0.06596% monofire...................... 0.06488% monofairy..................... 0.05791% monopsychic................... 0.05597% monograss..................... 0.05141% monoelectric.................. 0.04256% dragmag....................... 0.03883% monodark...................... 0.03811% monodragon.................... 0.03750% monowater..................... 0.03312% monoground.................... 0.03168% monoice....................... 0.02674% trickrain..................... 0.02488% mononormal.................... 0.01626% monosteel..................... 0.01374% Stalliness (mean: -0.120) |# -1.5|##### |########### -1.0|############## |###################### -0.5|####################### |############################## 0.0|############################## |################ +0.5|############### |############# +1.0|###### |#### +1.5|### |## +2.0|## | +2.5|# | more negative = more offensive, more positive = more stall one # = 0.50%