weatherless...................87.91574% offense.......................39.51364% balance.......................33.90565% hyperoffense..................14.55367% voltturn...................... 9.72231% semistall..................... 6.61575% sand.......................... 5.44487% stall......................... 5.41129% rain.......................... 2.94581% sun........................... 2.91509% trickroom..................... 1.48614% hail.......................... 0.86284% monotype...................... 0.77969% sunoffense.................... 0.50995% tailwind...................... 0.40982% sandstall..................... 0.38670% monoghost..................... 0.16604% sandoffense................... 0.13659% monofighting.................. 0.11364% multiweather.................. 0.08435% monoelectric.................. 0.07867% monofairy..................... 0.07684% monopsychic................... 0.07649% monopoison.................... 0.07458% choice........................ 0.05077% monoground.................... 0.03956% monorock...................... 0.03908% monofire...................... 0.03882% monodark...................... 0.03825% monobug....................... 0.03768% hailoffense................... 0.02538% monowater..................... 0.00004% monosteel..................... 0.00000% monoflying.................... 0.00000% monodragon.................... 0.00000% monograss..................... 0.00000% dragmag....................... 0.00000% trickrain..................... 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.002) |# -1.5|#### |################ -1.0|################## |################### -0.5|####################### |########################### 0.0|############################## |############### +0.5|#################### |################### +1.0|########## |###### +1.5|##### |#### +2.0|#### | +2.5|## | more negative = more offensive, more positive = more stall one # = 0.44%