weatherless...................85.71957% balance.......................42.14876% offense.......................33.97333% voltturn...................... 9.65777% stall......................... 8.03722% hyperoffense.................. 7.93912% semistall..................... 7.90157% sand.......................... 5.54114% rain.......................... 4.13118% sun........................... 3.39628% trickroom..................... 2.07485% hail.......................... 1.27367% sunoffense.................... 1.05381% monotype...................... 0.24832% tailwind...................... 0.20231% sandstall..................... 0.19476% multiweather.................. 0.06184% monoelectric.................. 0.03847% monoghost..................... 0.03476% monofighting.................. 0.03110% choice........................ 0.02980% monofairy..................... 0.02917% monopsychic................... 0.02496% monoground.................... 0.02209% sandoffense................... 0.02066% monopoison.................... 0.01889% monofire...................... 0.01653% monorock...................... 0.01561% monodark...................... 0.00991% monobug....................... 0.00683% hailoffense................... 0.00599% monowater..................... 0.00000% monosteel..................... 0.00000% monoflying.................... 0.00000% monodragon.................... 0.00000% monograss..................... 0.00000% dragmag....................... 0.00000% trickrain..................... 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.217) | -1.5|# |######## -1.0|########## |############ -0.5|################## |################## 0.0|############################## |############## +0.5|######################## |################# +1.0|########### |####### +1.5|### |##### +2.0|##### | +2.5|#### | more negative = more offensive, more positive = more stall one # = 0.53%