weatherless...................89.83841% offense.......................69.66600% balance.......................28.63163% sun........................... 3.28838% rain.......................... 3.27117% hail.......................... 2.30490% sand.......................... 1.63761% hyperoffense.................. 1.60877% multiweather.................. 0.33390% dragmag....................... 0.32378% tailwind...................... 0.11838% semistall..................... 0.09359% sunoffense.................... 0.04250% rainoffense................... 0.03592% gravity....................... 0.02125% hailoffense................... 0.01922% voltturn...................... 0.01417% sandoffense................... 0.00809% trickroom..................... 0.00708% trapper....................... 0.00658% batonpass..................... 0.00304% monotype...................... 0.00253% monowater..................... 0.00152% swagplay...................... 0.00051% monograss..................... 0.00051% monobug....................... 0.00051% trickrain..................... 0.00051% Stalliness (mean: -0.206) |# -1.2|# |## -1.0|### |##### -0.8|######## |############ -0.6|################# |###################### -0.4|########################## |############################# -0.2|############################## |############################# 0.0|######################### |##################### +0.2|################ |############ +0.4|######## |##### |### |## |# | more negative = more offensive, more positive = more stall one # = 0.36%