offense.......................56.97202% weatherless...................42.53364% sun...........................37.97178% rain..........................31.59460% balance.......................29.29111% multiweather..................18.11208% hyperoffense.................. 9.57089% trickroom..................... 4.79160% monotype...................... 3.44396% semistall..................... 3.41935% sand.......................... 3.37627% hail.......................... 2.92501% tricksun...................... 2.37118% trickrain..................... 1.96710% tailwind...................... 1.68814% sunoffense.................... 1.65532% rainoffense................... 1.22662% stall......................... 0.74664% choice........................ 0.58049% monowater..................... 0.56613% monoflying.................... 0.35486% voltturn...................... 0.34870% mononormal.................... 0.33229% dragmag....................... 0.31999% monoghost..................... 0.29127% monofairy..................... 0.27896% batonpass..................... 0.22973% monoelectric.................. 0.18461% monofire...................... 0.18461% monopsychic................... 0.17845% gravity....................... 0.17640% monobug....................... 0.17435% monosteel..................... 0.17230% monodragon.................... 0.15179% sandoffense................... 0.14769% monograss..................... 0.13948% hailoffense................... 0.12923% monoground.................... 0.11076% trickhail..................... 0.10461% monodark...................... 0.09436% monopoison.................... 0.08820% monoice....................... 0.06769% rainstall..................... 0.06564% sunstall...................... 0.05948% monofighting.................. 0.05538% trapper....................... 0.03077% monorock...................... 0.02461% tricksand..................... 0.01436% hailstall..................... 0.01231% swagplay...................... 0.00820% sandstall..................... 0.00615% allweather.................... 0.00205% Stalliness (mean: -0.203) |# -1.5|## |###### -1.0|############## |################### -0.5|########################## |############################## 0.0|######################### |################## +0.5|############ |####### +1.0|##### |### +1.5|# |# +2.0| more negative = more offensive, more positive = more stall one # = 0.59%