offense.......................57.62274% sun...........................45.65375% rain..........................37.70737% weatherless...................33.82209% balance.......................28.83637% multiweather..................22.09781% hyperoffense..................10.36043% trickroom..................... 6.69381% tricksun...................... 3.63955% trickrain..................... 3.00221% monotype...................... 2.83791% sand.......................... 2.82587% semistall..................... 2.73318% hail.......................... 2.33188% sunoffense.................... 2.00731% tailwind...................... 1.94237% rainoffense................... 1.54813% choice........................ 0.53170% monowater..................... 0.51959% stall......................... 0.44728% monofairy..................... 0.33033% monoflying.................... 0.29368% dragmag....................... 0.28185% mononormal.................... 0.26800% voltturn...................... 0.25987% gravity....................... 0.22631% monoghost..................... 0.18208% monoelectric.................. 0.17284% monosteel..................... 0.17249% sandoffense................... 0.14178% monobug....................... 0.13557% trickhail..................... 0.13162% monodragon.................... 0.11679% monopsychic................... 0.11518% monofire...................... 0.11379% batonpass..................... 0.11014% monoground.................... 0.09539% monograss..................... 0.08575% hailoffense................... 0.07847% monodark...................... 0.07673% monoice....................... 0.06682% sunstall...................... 0.06032% monopoison.................... 0.05637% rainstall..................... 0.04162% monofighting.................. 0.02926% trapper....................... 0.01981% tricksand..................... 0.01348% monorock...................... 0.00848% swagplay...................... 0.00492% hailstall..................... 0.00469% sandstall..................... 0.00400% allweather.................... 0.00207% Stalliness (mean: -0.237) |# -1.5|### |###### -1.0|############### |#################### -0.5|########################## |############################## 0.0|########################## |################## +0.5|########### |###### +1.0|#### |## +1.5|# | +2.0| more negative = more offensive, more positive = more stall one # = 0.59%