sun...........................59.45207% offense.......................59.36456% rain..........................47.61722% multiweather..................29.31114% balance.......................27.89161% weatherless...................20.75423% trickroom.....................11.90208% hyperoffense..................10.52840% tricksun...................... 7.62609% trickrain..................... 5.82917% tailwind...................... 2.29900% sunoffense.................... 2.20467% semistall..................... 2.01492% rainoffense................... 1.97724% monotype...................... 1.11947% hail.......................... 0.81033% sand.......................... 0.78602% choice........................ 0.45644% gravity....................... 0.28263% monofairy..................... 0.27457% monowater..................... 0.24199% stall......................... 0.20051% dragmag....................... 0.15108% mononormal.................... 0.13856% voltturn...................... 0.13242% sandoffense................... 0.11645% trickhail..................... 0.10118% monoghost..................... 0.07574% monoflying.................... 0.06844% monosteel..................... 0.06642% monopsychic................... 0.06187% monoice....................... 0.04067% sunstall...................... 0.03667% monoelectric.................. 0.03177% rainstall..................... 0.03116% monograss..................... 0.02825% monobug....................... 0.02753% monofire...................... 0.02003% monoground.................... 0.01309% monodragon.................... 0.01248% monodark...................... 0.01146% batonpass..................... 0.00986% hailoffense................... 0.00972% trapper....................... 0.00663% monopoison.................... 0.00596% monofighting.................. 0.00060% hailstall..................... 0.00057% monorock...................... 0.00033% swagplay...................... 0.00000% sandstall..................... 0.00000% allweather.................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.272) | -1.5|### |##### -1.0|################ |#################### -0.5|######################### |############################## 0.0|######################## |################# +0.5|########## |##### +1.0|## |# +1.5|# | +2.0| more negative = more offensive, more positive = more stall one # = 0.63%