weatherless...................83.85292% offense.......................59.61146% balance.......................28.43887% trickroom.....................15.19109% hyperoffense.................. 9.36575% hail.......................... 7.29170% sand.......................... 7.12024% tailwind...................... 6.50123% trickhail..................... 5.82775% semistall..................... 2.54982% sun........................... 1.39096% monotype...................... 0.99174% gravity....................... 0.85709% tricksand..................... 0.62258% choice........................ 0.62203% tricksun...................... 0.42494% monobug....................... 0.41612% rain.......................... 0.41359% monoice....................... 0.24700% voltturn...................... 0.16759% monodark...................... 0.11748% monoelectric.................. 0.08451% multiweather.................. 0.06466% trickrain..................... 0.06016% stall......................... 0.03410% sunoffense.................... 0.03291% monopsychic................... 0.02730% trapper....................... 0.02724% dragmag....................... 0.02168% monowater..................... 0.02097% monograss..................... 0.02079% mononormal.................... 0.01953% monofairy..................... 0.01826% monopoison.................... 0.01485% hailstall..................... 0.01474% sandstall..................... 0.00594% hailoffense................... 0.00557% monofighting.................. 0.00360% monorock...................... 0.00124% batonpass..................... 0.00028% monofire...................... 0.00006% monoghost..................... 0.00003% monoflying.................... 0.00001% rainoffense................... 0.00000% monoground.................... 0.00000% sunstall...................... 0.00000% Stalliness (mean: -0.263) |### -1.5|# |####### -1.0|####### |########## -0.5|######################## |############################## 0.0|############### |############## +0.5|########### |## +1.0|## |## +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.79%