weatherless...................76.91120% offense.......................64.98069% hyperoffense..................18.80309% balance.......................14.55598% monotype......................13.66795% monodragon....................13.16602% sun........................... 9.69112% sand.......................... 5.83012% rain.......................... 5.44402% hail.......................... 5.01931% multiweather.................. 2.85714% semistall..................... 1.15830% batonpass..................... 1.11969% voltturn...................... 0.96525% rainoffense................... 0.73359% sunoffense.................... 0.57915% stall......................... 0.50193% sandoffense................... 0.34749% dragmag....................... 0.19305% trickroom..................... 0.15444% sunstall...................... 0.11583% monofairy..................... 0.11583% monoflying.................... 0.11583% monopoison.................... 0.07722% hailoffense................... 0.07722% monoice....................... 0.07722% monowater..................... 0.03861% monosteel..................... 0.03861% sandstall..................... 0.03861% monoghost..................... 0.03861% tricksun...................... 0.03861% mononormal.................... 0.03861% Stalliness (mean: -0.510) |### -1.5|#### |################ -1.0|################### |############################ -0.5|############################## |######################### 0.0|############## |########## +0.5|#### |## +1.0|### | +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.63%