weatherless...................76.82530% offense.......................62.86370% hyperoffense..................21.59647% monotype......................14.71592% monodragon....................14.26328% balance.......................14.05340% sun...........................10.40205% sand.......................... 5.98003% rain.......................... 5.81837% hail.......................... 4.38206% multiweather.................. 3.38304% batonpass..................... 1.36622% voltturn...................... 1.27030% rainoffense................... 0.98974% semistall..................... 0.98597% sunoffense.................... 0.71860% stall......................... 0.50046% sandoffense................... 0.32950% dragmag....................... 0.15378% trickroom..................... 0.15237% sunstall...................... 0.13382% monoflying.................... 0.11698% monopoison.................... 0.09060% monofairy..................... 0.08357% hailoffense................... 0.08268% monoice....................... 0.05807% monoghost..................... 0.04686% tricksun...................... 0.04101% mononormal.................... 0.04100% monowater..................... 0.03263% monosteel..................... 0.02477% sandstall..................... 0.01481% Stalliness (mean: -0.545) |### -1.5|#### |################### -1.0|#################### |############################# -0.5|############################## |######################## 0.0|############# |########## +0.5|#### |### +1.0|### | +1.5| |# +2.0| more negative = more offensive, more positive = more stall one # = 0.61%