weatherless...................77.30038% offense.......................59.24885% hyperoffense..................33.57806% sun...........................14.56207% monotype......................10.07017% monodragon....................10.07017% sand.......................... 7.39816% balance....................... 6.94481% multiweather.................. 5.87759% rain.......................... 4.72593% hail.......................... 1.89105% batonpass..................... 1.50089% rainoffense................... 1.00592% voltturn...................... 0.92286% sunoffense.................... 0.62057% semistall..................... 0.22828% dragmag....................... 0.00697% sandoffense................... 0.00369% sunstall...................... 0.00000% monowater..................... 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% tricksun...................... 0.00000% stall......................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.742) |# -1.5|## |############################## -1.0|################ |######################## -0.5|####################### |############### 0.0|#### |### +0.5| |## +1.0|## | +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.82%