weatherless...................80.99202% hyperoffense..................49.13394% offense.......................46.02356% sun...........................12.24425% balance....................... 4.73664% sand.......................... 4.72755% multiweather.................. 2.98240% rain.......................... 2.92099% hail.......................... 2.09758% monotype...................... 0.99132% monodragon.................... 0.99132% batonpass..................... 0.96952% voltturn...................... 0.83315% sunoffense.................... 0.42256% rainoffense................... 0.41184% semistall..................... 0.10586% dragmag....................... 0.00054% sandoffense................... 0.00001% sunstall...................... 0.00000% monowater..................... 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% tricksun...................... 0.00000% stall......................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.873) | -1.5|## |############################## -1.0|######## |############ -0.5|########## |######### 0.0|## |# +0.5| |# +1.0|# | +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 1.31%