weatherless...................96.67387% offense.......................42.20505% balance.......................30.29203% hyperoffense..................17.16480% voltturn......................10.76954% stall......................... 5.18260% semistall..................... 5.15553% trickroom..................... 2.47383% sun........................... 2.23417% monotype...................... 0.57742% sand.......................... 0.57105% sunoffense.................... 0.46441% choice........................ 0.27241% rain.......................... 0.26431% hail.......................... 0.26026% mononormal.................... 0.09416% monosteel..................... 0.07670% monoice....................... 0.07514% rainoffense................... 0.07243% monowater..................... 0.06574% sandoffense................... 0.04746% monoghost..................... 0.04250% monoflying.................... 0.04033% sandstall..................... 0.03690% dragmag....................... 0.03558% monobug....................... 0.03553% monopsychic................... 0.03479% sunstall...................... 0.03356% monofairy..................... 0.03202% monorock...................... 0.02870% tailwind...................... 0.02654% monodark...................... 0.02547% hailoffense................... 0.02268% monofire...................... 0.01938% monodragon.................... 0.01756% monograss..................... 0.01626% monoground.................... 0.01477% trickhail..................... 0.01236% monoelectric.................. 0.01170% gravity....................... 0.01104% monofighting.................. 0.00833% monopoison.................... 0.00734% tricksand..................... 0.00653% multiweather.................. 0.00367% tricksun...................... 0.00174% hailstall..................... 0.00149% Stalliness (mean: -0.112) -2.0|## |##### -1.5|########### |################## -1.0|####################### |######################### -0.5|############################# |############################## 0.0|############################# |########################## +0.5|#################### |################ +1.0|########## |##### +1.5|#### |## +2.0|## |## +2.5|## |## +3.0|# |# +3.5| more negative = more offensive, more positive = more stall one # = 0.37%