weatherless...................64.13948% offense.......................61.33750% balance.......................23.88164% sun...........................21.69188% hyperoffense..................11.62256% rain..........................10.47747% sand..........................10.08228% multiweather.................. 8.01885% monotype...................... 2.36144% semistall..................... 2.13307% hail.......................... 1.97434% sunoffense.................... 1.44796% sandoffense................... 1.19206% stall......................... 1.02523% voltturn...................... 0.74018% trickroom..................... 0.49885% rainoffense................... 0.43568% monobug....................... 0.35956% monorock...................... 0.34174% monoelectric.................. 0.22513% hailoffense................... 0.20893% monowater..................... 0.19274% monodragon.................... 0.18140% choice........................ 0.17330% monopsychic................... 0.16520% monoflying.................... 0.16034% monofire...................... 0.15063% monofairy..................... 0.13119% mononormal.................... 0.12147% monosteel..................... 0.11823% monograss..................... 0.11176% dragmag....................... 0.09556% monodark...................... 0.09232% monoghost..................... 0.08260% sandstall..................... 0.06803% tricksun...................... 0.06803% monopoison.................... 0.06317% monofighting.................. 0.06155% tricksand..................... 0.04049% sunstall...................... 0.03887% monoground.................... 0.03725% monoice....................... 0.02106% tailwind...................... 0.00810% allweather.................... 0.00162% Stalliness (mean: -0.297) |## -1.5|### |######## -1.0|############### |###################### -0.5|############################## |############################## 0.0|######################## |############## +0.5|######## |##### +1.0|### |## +1.5|# | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.59%