weatherless...................60.46082% offense.......................46.49562% balance.......................31.32737% sun...........................30.10326% hyperoffense.................. 9.14460% sand.......................... 8.00878% stall......................... 7.28893% semistall..................... 5.74347% rain.......................... 3.02855% sunoffense.................... 2.98473% trickroom..................... 2.11301% voltturn...................... 1.90711% multiweather.................. 1.77112% sandstall..................... 0.71878% tricksand..................... 0.37729% sandoffense................... 0.31085% hail.......................... 0.20319% monotype...................... 0.17943% tricksun...................... 0.15328% monopsychic................... 0.07779% sunstall...................... 0.05607% rainoffense................... 0.05371% tailwind...................... 0.04679% monowater..................... 0.03035% monobug....................... 0.01426% monograss..................... 0.01286% mononormal.................... 0.01159% monoelectric.................. 0.01096% monoice....................... 0.00768% dragmag....................... 0.00526% monofairy..................... 0.00435% monoghost..................... 0.00405% hailoffense................... 0.00362% monopoison.................... 0.00220% monorock...................... 0.00205% monodragon.................... 0.00177% monoflying.................... 0.00147% monofire...................... 0.00114% choice........................ 0.00102% monosteel..................... 0.00041% monofighting.................. 0.00033% allweather.................... 0.00018% monoground.................... 0.00004% monodark...................... 0.00004% Stalliness (mean: 0.057) | -1.5|# |######### -1.0|##################### |################## -0.5|######################## |############################## 0.0|########################### |################### +0.5|################ |########### +1.0|########### |###### +1.5|### |## +2.0|## |### +2.5|##### |# more negative = more offensive, more positive = more stall one # = 0.48%