weatherless...................63.79366% offense.......................53.54958% balance.......................29.51800% sun...........................26.25076% hyperoffense..................10.22523% sand.......................... 7.68204% rain.......................... 6.52810% multiweather.................. 5.00260% semistall..................... 4.53358% stall......................... 2.17361% voltturn...................... 1.66519% sunoffense.................... 1.62018% monotype...................... 1.21987% hail.......................... 1.02331% trickroom..................... 0.97702% sandstall..................... 0.53014% sandoffense................... 0.50665% rainoffense................... 0.33838% tailwind...................... 0.27705% sunstall...................... 0.26572% monobug....................... 0.20299% mononormal.................... 0.11193% monowater..................... 0.10605% tricksun...................... 0.10448% monodragon.................... 0.10438% monosteel..................... 0.09472% monodark...................... 0.09429% monopoison.................... 0.07087% monograss..................... 0.07053% monopsychic................... 0.06615% choice........................ 0.06454% monoground.................... 0.06235% monoice....................... 0.06078% hailoffense................... 0.05980% monofire...................... 0.05648% monoflying.................... 0.05603% monoghost..................... 0.05473% monorock...................... 0.04428% monofighting.................. 0.04032% monofairy..................... 0.03972% dragmag....................... 0.02978% tricksand..................... 0.02569% monoelectric.................. 0.02241% Stalliness (mean: -0.161) |# -1.5|### |######## -1.0|################# |######################## -0.5|############################## |############################# 0.0|########################## |################## +0.5|############### |########## +1.0|###### |##### +1.5|## |# +2.0|# | +2.5|# more negative = more offensive, more positive = more stall one # = 0.50%