monotype......................100.00000% weatherless...................72.51340% offense.......................48.56598% balance.......................26.86146% hyperoffense..................16.41626% sun........................... 9.99181% monosteel..................... 8.97332% sand.......................... 8.82296% monowater..................... 8.68769% monobug....................... 8.43704% monodragon.................... 7.60803% monoflying.................... 7.41664% mononormal.................... 7.37233% monofairy..................... 7.27663% semistall..................... 6.61173% monofighting.................. 6.08925% rain.......................... 5.91123% monofire...................... 5.86198% voltturn...................... 5.17947% monopsychic................... 5.10977% monoelectric.................. 4.77805% monodark...................... 4.36459% monoground.................... 3.96092% monopoison.................... 3.91600% monoghost..................... 3.41073% hail.......................... 2.84703% monorock...................... 2.56449% monoice....................... 2.19815% monograss..................... 1.97868% stall......................... 1.54457% rainoffense................... 1.52998% sandoffense................... 0.86442% sunoffense.................... 0.82940% choice........................ 0.80986% trickroom..................... 0.69111% dragmag....................... 0.60675% hailoffense................... 0.27497% sunstall...................... 0.20969% tailwind...................... 0.10661% multiweather.................. 0.08643% sandstall..................... 0.04290% rainstall..................... 0.03089% trickhail..................... 0.02540% tricksand..................... 0.02433% gravity....................... 0.00454% hailstall..................... 0.00293% tricksun...................... 0.00163% trickrain..................... 0.00003% Stalliness (mean: -0.225) |### -1.5|########### |############# -1.0|########################## |############################# -0.5|############################## |############################# 0.0|##################### |################### +0.5|################ |############# +1.0|############ |######## +1.5|### |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.42%