weatherless...................88.69838% offense.......................42.04082% balance.......................39.82770% hyperoffense..................12.36742% hail.......................... 7.06077% voltturn...................... 4.24722% semistall..................... 3.97870% sun........................... 3.35585% stall......................... 1.78535% sunoffense.................... 1.68891% trickroom..................... 1.63238% hailoffense................... 1.13766% rain.......................... 0.71658% monotype...................... 0.61015% choice........................ 0.36624% tailwind...................... 0.20241% sand.......................... 0.19967% monofighting.................. 0.14453% mononormal.................... 0.12755% rainoffense................... 0.10206% trickhail..................... 0.07043% dragmag....................... 0.06573% monopsychic................... 0.06317% monorock...................... 0.05382% monoflying.................... 0.04470% monoice....................... 0.04179% multiweather.................. 0.03108% monobug....................... 0.03015% hailstall..................... 0.02881% monofire...................... 0.02671% monograss..................... 0.02660% monodark...................... 0.02257% monowater..................... 0.01680% monopoison.................... 0.01662% monoghost..................... 0.01575% gravity....................... 0.00994% trapper....................... 0.00935% monoelectric.................. 0.00842% monosteel..................... 0.00750% monodragon.................... 0.00681% fear.......................... 0.00518% trickfear..................... 0.00329% monofairy..................... 0.00228% sandoffense................... 0.00156% monoground.................... 0.00146% rainstall..................... 0.00137% Stalliness (mean: -0.095) -2.0|# |## -1.5|##### |############ -1.0|########### |################ -0.5|##################### |############################ 0.0|############################## |########################### +0.5|##################### |############# +1.0|####### |### +1.5|## |# +2.0|# |# +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.49%