weatherless...................85.54466% balance.......................43.35021% offense.......................34.14017% hyperoffense..................10.49030% hail.......................... 8.48921% semistall..................... 7.29192% sun........................... 5.87101% sunoffense.................... 4.77714% stall......................... 4.72740% voltturn...................... 4.01397% trickroom..................... 1.66811% tailwind...................... 0.72629% hailoffense................... 0.25807% monotype...................... 0.20001% dragmag....................... 0.14421% trickhail..................... 0.14306% choice........................ 0.09736% monodark...................... 0.09237% rain.......................... 0.08013% hailstall..................... 0.06531% mononormal.................... 0.03660% monoelectric.................. 0.02027% monoice....................... 0.01852% sand.......................... 0.01513% monograss..................... 0.01107% monofighting.................. 0.01025% monoflying.................... 0.00627% rainoffense................... 0.00545% monopsychic................... 0.00212% monorock...................... 0.00167% monoghost..................... 0.00040% monofire...................... 0.00034% monosteel..................... 0.00023% multiweather.................. 0.00014% monobug....................... 0.00009% monopoison.................... 0.00005% trapper....................... 0.00004% monowater..................... 0.00004% monodragon.................... 0.00003% rainstall..................... 0.00003% fear.......................... 0.00002% gravity....................... 0.00001% monofairy..................... 0.00000% trickfear..................... 0.00000% monoground.................... 0.00000% sandoffense................... 0.00000% Stalliness (mean: 0.089) -2.0|# |## -1.5|#### |############ -1.0|############## |########## -0.5|############### |########################### 0.0|####################### |######################## +0.5|############################## |################ +1.0|############ |### +1.5|###### |# +2.0|## |##### +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.48%