weatherless...................86.78601% offense.......................40.11786% balance.......................37.73160% hyperoffense..................12.51097% hail..........................10.03353% semistall..................... 6.19883% voltturn...................... 4.80385% stall......................... 3.44074% sun........................... 2.48869% sunoffense.................... 1.61227% trickroom..................... 1.44529% monotype...................... 0.95591% monoice....................... 0.75019% rain.......................... 0.58135% hailoffense................... 0.55015% choice........................ 0.50310% trickhail..................... 0.27080% rainoffense................... 0.23603% sand.......................... 0.11254% mononormal.................... 0.06783% monoelectric.................. 0.05161% tailwind...................... 0.03970% monograss..................... 0.03016% hailstall..................... 0.01970% monowater..................... 0.01386% monobug....................... 0.01377% monofighting.................. 0.00778% monopsychic................... 0.00488% monodark...................... 0.00438% monopoison.................... 0.00373% monorock...................... 0.00352% monodragon.................... 0.00257% dragmag....................... 0.00213% multiweather.................. 0.00211% monoflying.................... 0.00205% monoghost..................... 0.00103% sandstall..................... 0.00045% monofire...................... 0.00001% sandoffense................... 0.00000% monosteel..................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.016) -2.0|## |## -1.5|##### |########### -1.0|######## |############# -0.5|#################### |###################### 0.0|############################## |####################### +0.5|#################### |############# +1.0|####### |#### +1.5|##### |# +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.52%