weatherless...................76.27329% offense.......................46.84976% balance.......................32.00101% hyperoffense..................12.64044% sand..........................10.80144% voltturn...................... 7.57762% sun........................... 6.00325% rain.......................... 5.21457% semistall..................... 4.76499% stall......................... 3.74380% hail.......................... 3.21569% monotype...................... 2.21488% trickroom..................... 1.51173% multiweather.................. 1.40399% sandoffense................... 0.71145% hailoffense................... 0.58171% sunoffense.................... 0.50771% choice........................ 0.43359% dragmag....................... 0.43188% sandstall..................... 0.38129% monowater..................... 0.29274% rainoffense................... 0.29103% monobug....................... 0.23309% mononormal.................... 0.19075% monoflying.................... 0.14959% monofire...................... 0.14112% monosteel..................... 0.14019% monodark...................... 0.13336% monofairy..................... 0.12562% monoice....................... 0.11318% monopsychic................... 0.10997% monoghost..................... 0.10990% monograss..................... 0.10742% monoelectric.................. 0.10240% monopoison.................... 0.09761% monofighting.................. 0.08531% monorock...................... 0.08453% monodragon.................... 0.07988% sunstall...................... 0.06472% tailwind...................... 0.05850% monoground.................... 0.05233% rainstall..................... 0.05096% tricksand..................... 0.03869% hailstall..................... 0.03379% trickhail..................... 0.02860% gravity....................... 0.01599% tricksun...................... 0.01371% allweather.................... 0.01273% trickrain..................... 0.01050% trapper....................... 0.00446% swagplay...................... 0.00223% fear.......................... 0.00167% trickfear..................... 0.00029% Stalliness (mean: -0.106) -2.0|# |## -1.5|###### |########### -1.0|################## |######################## -0.5|############################## |############################## 0.0|############################ |######################## +0.5|################## |############# +1.0|######## |##### +1.5|### |## +2.0|# |# +2.5|# |# +3.0|# |# +3.5| more negative = more offensive, more positive = more stall one # = 0.44%