weatherless...................76.45232% offense.......................45.85471% balance.......................32.06852% hyperoffense..................12.87649% sand..........................11.65263% voltturn...................... 9.99036% rain.......................... 5.39359% sun........................... 5.09179% semistall..................... 4.76927% stall......................... 4.43100% hail.......................... 2.87877% trickroom..................... 1.80317% multiweather.................. 1.39660% monotype...................... 1.26063% sandoffense................... 0.75660% hailoffense................... 0.66894% dragmag....................... 0.54590% sandstall..................... 0.48246% choice........................ 0.39906% sunoffense.................... 0.39461% rainoffense................... 0.30264% monowater..................... 0.17604% monobug....................... 0.14207% monosteel..................... 0.09333% monoflying.................... 0.09276% mononormal.................... 0.09053% monoice....................... 0.08710% monofire...................... 0.08014% monofairy..................... 0.06943% monodark...................... 0.06762% monopsychic................... 0.06219% tailwind...................... 0.05640% monoelectric.................. 0.05640% sunstall...................... 0.05569% monopoison.................... 0.05253% monoghost..................... 0.05218% monograss..................... 0.04605% monofighting.................. 0.04593% tricksand..................... 0.04008% monodragon.................... 0.03727% trickhail..................... 0.03453% rainstall..................... 0.03303% monoground.................... 0.02875% hailstall..................... 0.02534% monorock...................... 0.02515% gravity....................... 0.02254% allweather.................... 0.01344% trickrain..................... 0.01198% tricksun...................... 0.01148% trapper....................... 0.00352% swagplay...................... 0.00155% fear.......................... 0.00122% trickfear..................... 0.00033% Stalliness (mean: -0.085) -2.0|# |## -1.5|####### |############ -1.0|################## |######################## -0.5|############################## |############################# 0.0|############################ |######################### +0.5|################## |############# +1.0|######## |##### +1.5|### |## +2.0|## |# +2.5|# |# +3.0|# |# +3.5| more negative = more offensive, more positive = more stall one # = 0.43%