weatherless...................78.91358% offense.......................43.02684% balance.......................28.66990% hyperoffense..................14.38530% sand..........................12.03774% voltturn......................11.93185% stall......................... 8.28754% semistall..................... 5.63043% rain.......................... 5.09871% sun........................... 3.22971% hail.......................... 2.03288% trickroom..................... 1.92166% multiweather.................. 1.26119% sandstall..................... 0.97296% sandoffense................... 0.84908% hailoffense................... 0.68942% dragmag....................... 0.63826% choice........................ 0.29695% monotype...................... 0.28398% rainoffense................... 0.27120% sunoffense.................... 0.11459% monowater..................... 0.07775% sunstall...................... 0.05079% monobug....................... 0.04624% monosteel..................... 0.03621% monoflying.................... 0.02446% rainstall..................... 0.02256% hailstall..................... 0.02172% tailwind...................... 0.01778% gravity....................... 0.01694% allweather.................... 0.01538% trickhail..................... 0.01310% monodragon.................... 0.01258% tricksand..................... 0.01166% monofairy..................... 0.01070% tricksun...................... 0.00965% monopsychic................... 0.00909% mononormal.................... 0.00875% monopoison.................... 0.00828% monofire...................... 0.00807% monoelectric.................. 0.00798% monograss..................... 0.00796% monodark...................... 0.00624% monoground.................... 0.00544% monoice....................... 0.00471% monoghost..................... 0.00458% monofighting.................. 0.00369% trickrain..................... 0.00264% monorock...................... 0.00258% swagplay...................... 0.00086% trapper....................... 0.00035% fear.......................... 0.00018% trickfear..................... 0.00012% Stalliness (mean: 0.007) -2.0| |## -1.5|######### |############# -1.0|################### |####################### -0.5|############################## |########################## 0.0|######################### |##################### +0.5|################# |############## +1.0|######### |##### +1.5|#### |### +2.0|### |### +2.5|### |## +3.0|## |## +3.5|# more negative = more offensive, more positive = more stall one # = 0.42%