weatherless...................78.31987% balance.......................56.00755% trickroom.....................32.77586% offense.......................27.55716% rain..........................15.72517% semistall.....................12.82727% tailwind...................... 7.79414% sand.......................... 5.03622% hyperoffense.................. 3.60681% dragmag....................... 2.20909% voltturn...................... 0.84929% hail.......................... 0.81970% trickhail..................... 0.34247% sun........................... 0.17824% monotype...................... 0.15323% monowater..................... 0.09156% monodragon.................... 0.06080% multiweather.................. 0.04274% sunoffense.................... 0.01452% stall......................... 0.00122% tricksun...................... 0.00084% choice........................ 0.00083% monograss..................... 0.00040% monoflying.................... 0.00037% monoelectric.................. 0.00008% monofairy..................... 0.00003% trapper....................... 0.00000% sandoffense................... 0.00000% rainoffense................... 0.00000% batonpass..................... 0.00000% monopoison.................... 0.00000% monopsychic................... 0.00000% monoghost..................... 0.00000% monodark...................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.202) -2.0| | -1.5| |## -1.0|# |# -0.5|######## |######### 0.0|#### |############################## +0.5|# |######### +1.0|# |######### +1.5| | more negative = more offensive, more positive = more stall one # = 1.35%