weatherless...................86.64082% offense.......................39.15290% balance.......................37.87031% hyperoffense..................13.60343% hail.......................... 5.88752% semistall..................... 5.32295% stall......................... 4.05041% sand.......................... 3.77246% sun........................... 3.45204% trickroom..................... 2.24150% voltturn...................... 1.34115% monotype...................... 0.91862% hailoffense................... 0.84793% rain.......................... 0.70503% multiweather.................. 0.44354% monoice....................... 0.43203% trickhail..................... 0.40507% dragmag....................... 0.26614% sunoffense.................... 0.22040% choice........................ 0.20933% tricksand..................... 0.17267% sandoffense................... 0.13992% rainoffense................... 0.11553% sandstall..................... 0.10580% mononormal.................... 0.10043% monorock...................... 0.06771% tricksun...................... 0.06603% sunstall...................... 0.06277% monowater..................... 0.05879% monobug....................... 0.05046% monograss..................... 0.04191% hailstall..................... 0.04021% monoelectric.................. 0.03910% monopoison.................... 0.03594% monoflying.................... 0.03313% trickrain..................... 0.03288% rainstall..................... 0.02446% monofighting.................. 0.02145% monodragon.................... 0.01748% monopsychic................... 0.01406% tailwind...................... 0.01238% monodark...................... 0.01062% monoground.................... 0.00987% monoghost..................... 0.00879% monosteel..................... 0.00726% trapper....................... 0.00535% gravity....................... 0.00352% monofairy..................... 0.00249% fear.......................... 0.00068% monofire...................... 0.00068% Stalliness (mean: -0.033) |##### -1.5|####### |########### -1.0|############### |################# -0.5|####################### |######################## 0.0|############################## |########################### +0.5|####################### |############### +1.0|########## |##### +1.5|### |## +2.0|# |# +2.5|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.45%