offense.......................54.12252% sun...........................44.39581% weatherless...................42.08917% rain..........................23.22611% balance.......................22.14338% hyperoffense..................18.90013% multiweather..................14.47698% sunoffense.................... 6.43351% sand.......................... 3.66522% semistall..................... 2.95813% monotype...................... 2.62478% stall......................... 1.87584% rainoffense................... 1.79359% hail.......................... 1.32209% dragmag....................... 0.72013% sunstall...................... 0.48279% voltturn...................... 0.46237% monoghost..................... 0.32002% sandoffense................... 0.30352% monopsychic................... 0.29251% choice........................ 0.27760% monobug....................... 0.27238% monosteel..................... 0.26471% trickroom..................... 0.26326% monodragon.................... 0.22822% monowater..................... 0.18926% monoflying.................... 0.18550% mononormal.................... 0.16711% hailoffense................... 0.16276% monorock...................... 0.15263% monofairy..................... 0.15074% monofighting.................. 0.15045% monofire...................... 0.12714% monodark...................... 0.12135% monopoison.................... 0.09601% monograss..................... 0.09369% sandstall..................... 0.07892% trickrain..................... 0.07762% tricksun...................... 0.07646% monoelectric.................. 0.07255% rainstall..................... 0.06936% monoground.................... 0.06589% monoice....................... 0.05271% tailwind...................... 0.04735% trapper....................... 0.04460% tricksand..................... 0.01578% gravity....................... 0.00666% hailstall..................... 0.00579% allweather.................... 0.00478% swagplay...................... 0.00116% trickhail..................... 0.00101% fear.......................... 0.00072% Stalliness (mean: -0.359) | -2.0|# |### -1.5|######## |############## -1.0|###################### |########################## -0.5|############################## |########################## 0.0|###################### |############### +0.5|########## |###### +1.0|#### |### +1.5|## |# +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.51%