sun...........................57.46442% offense.......................51.44177% weatherless...................30.36631% rain..........................26.34826% balance.......................22.38507% hyperoffense..................20.44177% multiweather..................17.05693% sunoffense.................... 9.02273% semistall..................... 3.52368% sand.......................... 2.31570% stall......................... 2.20770% rainoffense................... 1.95068% monotype...................... 1.57313% dragmag....................... 0.73245% sunstall...................... 0.72024% hail.......................... 0.68470% voltturn...................... 0.40898% trickroom..................... 0.31981% monoghost..................... 0.25920% monosteel..................... 0.19374% sandoffense................... 0.17939% monopsychic................... 0.16792% choice........................ 0.16566% monodragon.................... 0.13585% hailoffense................... 0.13218% monobug....................... 0.13163% tricksun...................... 0.12393% trickrain..................... 0.12221% monoflying.................... 0.11673% monowater..................... 0.09709% sandstall..................... 0.09674% rainstall..................... 0.08607% monofighting.................. 0.08490% mononormal.................... 0.07341% monofairy..................... 0.06460% monopoison.................... 0.05831% tailwind...................... 0.05483% trapper....................... 0.05031% monodark...................... 0.04887% monofire...................... 0.04875% monorock...................... 0.04837% monograss..................... 0.04739% monoground.................... 0.04685% monoelectric.................. 0.03381% monoice....................... 0.03231% tricksand..................... 0.01786% gravity....................... 0.01038% allweather.................... 0.00375% hailstall..................... 0.00333% swagplay...................... 0.00189% fear.......................... 0.00110% trickhail..................... 0.00108% Stalliness (mean: -0.349) | -2.0|# |#### -1.5|########## |################ -1.0|######################## |########################## -0.5|############################## |######################### 0.0|##################### |############### +0.5|########### |####### +1.0|##### |### +1.5|## |# +2.0|# |# +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.49%