sun...........................73.60378% offense.......................46.72267% rain..........................25.69836% balance.......................25.45067% hyperoffense..................19.50767% multiweather..................18.08924% weatherless...................17.17403% sunoffense....................12.24050% semistall..................... 5.02056% stall......................... 3.29843% sand.......................... 1.47073% rainoffense................... 1.31224% sunstall...................... 1.24135% dragmag....................... 0.73075% monotype...................... 0.64143% trickroom..................... 0.48844% trickrain..................... 0.27583% tricksun...................... 0.25192% hail.......................... 0.20082% voltturn...................... 0.20063% monoghost..................... 0.17411% sandstall..................... 0.14686% rainstall..................... 0.12388% tailwind...................... 0.09056% choice........................ 0.08973% monopsychic................... 0.08188% monosteel..................... 0.07205% monoflying.................... 0.05754% sandoffense................... 0.05414% monobug....................... 0.04850% hailoffense................... 0.04707% monoground.................... 0.03898% monodragon.................... 0.03707% monowater..................... 0.03201% gravity....................... 0.02501% tricksand..................... 0.02462% mononormal.................... 0.02001% monofairy..................... 0.01773% monofighting.................. 0.01596% trapper....................... 0.01490% monopoison.................... 0.01450% monograss..................... 0.01237% monodark...................... 0.00857% monorock...................... 0.00770% monofire...................... 0.00754% monoelectric.................. 0.00654% monoice....................... 0.00608% swagplay...................... 0.00414% allweather.................... 0.00262% fear.......................... 0.00096% hailstall..................... 0.00065% trickhail..................... 0.00063% Stalliness (mean: -0.246) | -2.0|# |#### -1.5|######### |################## -1.0|######################### |######################### -0.5|############################## |########################## 0.0|####################### |################## +0.5|############## |########## +1.0|####### |##### +1.5|#### |## +2.0|# |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.44%