weatherless...................89.92873% offense.......................47.09826% balance.......................34.23984% voltturn......................13.55389% hyperoffense..................11.69583% sand.......................... 5.66182% semistall..................... 4.30038% trickroom..................... 4.03526% hail.......................... 3.01430% stall......................... 2.66569% hailoffense................... 1.42383% sun........................... 0.97549% dragmag....................... 0.69934% trickhail..................... 0.60568% rain.......................... 0.49849% monotype...................... 0.35042% choice........................ 0.33347% sandstall..................... 0.17757% sunoffense.................... 0.09502% rainoffense................... 0.08585% multiweather.................. 0.07869% monobug....................... 0.05735% sandoffense................... 0.04641% tricksand..................... 0.04525% tailwind...................... 0.04368% monowater..................... 0.03523% mononormal.................... 0.03350% monopoison.................... 0.02968% monodark...................... 0.02689% tricksun...................... 0.02560% monoice....................... 0.02551% monofighting.................. 0.02174% monorock...................... 0.02046% monoground.................... 0.01732% monosteel..................... 0.01611% monoflying.................... 0.01599% monofire...................... 0.01418% monodragon.................... 0.01352% monograss..................... 0.00986% monofairy..................... 0.00781% monopsychic................... 0.00778% monoghost..................... 0.00737% monoelectric.................. 0.00731% hailstall..................... 0.00721% rainstall..................... 0.00184% trapper....................... 0.00133% fear.......................... 0.00061% trickrain..................... 0.00041% sunstall...................... 0.00037% gravity....................... 0.00000% Stalliness (mean: -0.123) -2.0|## |#### -1.5|###### |####### -1.0|############# |################### -0.5|########################## |############################## 0.0|############################# |########################## +0.5|################ |########### +1.0|###### |#### +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.48%