weatherless...................88.42968% offense.......................46.02198% balance.......................32.16068% voltturn......................14.17184% hyperoffense..................13.13133% sand.......................... 6.50537% trickroom..................... 5.02849% semistall..................... 4.68346% stall......................... 4.00255% hail.......................... 3.86044% hailoffense................... 1.75890% trickhail..................... 0.98539% sun........................... 0.92677% dragmag....................... 0.78714% rain.......................... 0.41448% choice........................ 0.29303% sandstall..................... 0.28919% monotype...................... 0.18619% multiweather.................. 0.13674% sunoffense.................... 0.11596% sandoffense................... 0.10862% rainoffense................... 0.09227% monodark...................... 0.04770% tailwind...................... 0.02872% monobug....................... 0.02754% tricksand..................... 0.02496% monowater..................... 0.02238% mononormal.................... 0.01915% tricksun...................... 0.01786% monopoison.................... 0.01372% monofire...................... 0.01056% monodragon.................... 0.00874% monoice....................... 0.00696% monosteel..................... 0.00678% monoground.................... 0.00648% hailstall..................... 0.00464% monofighting.................. 0.00347% monoflying.................... 0.00340% monopsychic................... 0.00304% monorock...................... 0.00258% monograss..................... 0.00153% monoelectric.................. 0.00147% monoghost..................... 0.00146% monofairy..................... 0.00107% trapper....................... 0.00046% rainstall..................... 0.00025% trickrain..................... 0.00015% fear.......................... 0.00001% sunstall...................... 0.00000% gravity....................... 0.00000% Stalliness (mean: -0.112) -2.0|### |##### -1.5|###### |######## -1.0|############# |################## -0.5|########################### |############################## 0.0|############################# |########################## +0.5|############### |########## +1.0|##### |##### +1.5|## |# +2.0|# |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.47%