weatherless...................90.57029% offense.......................45.84929% balance.......................29.83085% hyperoffense..................13.38046% voltturn......................10.52292% sand.......................... 6.98643% stall......................... 6.55585% semistall..................... 4.38354% trickroom..................... 3.02856% hail.......................... 1.78794% hailoffense................... 0.84825% dragmag....................... 0.70527% trickhail..................... 0.69676% tailwind...................... 0.56658% sun........................... 0.52196% choice........................ 0.23447% rain.......................... 0.17823% sunoffense.................... 0.14039% monotype...................... 0.11223% sandstall..................... 0.08721% multiweather.................. 0.04484% hailstall..................... 0.03091% rainoffense................... 0.02296% monofire...................... 0.02294% monosteel..................... 0.02019% tricksand..................... 0.01687% mononormal.................... 0.01592% monoflying.................... 0.01313% monobug....................... 0.00880% monowater..................... 0.00840% monopoison.................... 0.00703% monodragon.................... 0.00591% monofighting.................. 0.00385% sandoffense................... 0.00307% monodark...................... 0.00195% monopsychic................... 0.00190% swagplay...................... 0.00186% monoground.................... 0.00135% monoghost..................... 0.00103% monoelectric.................. 0.00021% monoice....................... 0.00021% monofairy..................... 0.00013% monorock...................... 0.00011% gravity....................... 0.00010% tricksun...................... 0.00009% trapper....................... 0.00005% monograss..................... 0.00001% rainstall..................... 0.00000% sunstall...................... 0.00000% Stalliness (mean: -0.046) |## -2.0|# |##### -1.5|####### |####### -1.0|################## |################### -0.5|############################ |############################## 0.0|########################## |######################## +0.5|################ |############## +1.0|###### |##### +1.5|## |# +2.0|## |# +2.5|## |### +3.0|## |## more negative = more offensive, more positive = more stall one # = 0.44%