weatherless...................91.99667% offense.......................39.56684% balance.......................25.90507% stall.........................15.72997% hyperoffense..................13.98352% voltturn......................11.97943% sand.......................... 6.37263% semistall..................... 4.81460% trickroom..................... 1.98217% hail.......................... 1.36196% tailwind...................... 1.01560% dragmag....................... 0.88905% hailoffense................... 0.83134% trickhail..................... 0.35931% sun........................... 0.25081% choice........................ 0.12030% sandstall..................... 0.09319% sunoffense.................... 0.07742% monotype...................... 0.06494% rain.......................... 0.04508% hailstall..................... 0.03657% multiweather.................. 0.02715% monofire...................... 0.02215% mononormal.................... 0.01675% monosteel..................... 0.01024% tricksand..................... 0.01013% monoflying.................... 0.00798% monowater..................... 0.00277% rainoffense................... 0.00192% monobug....................... 0.00140% monopoison.................... 0.00109% monodragon.................... 0.00090% monopsychic................... 0.00052% monofighting.................. 0.00051% monoground.................... 0.00031% monodark...................... 0.00028% sandoffense................... 0.00014% monoghost..................... 0.00014% swagplay...................... 0.00003% monoice....................... 0.00001% monoelectric.................. 0.00001% gravity....................... 0.00001% tricksun...................... 0.00001% monorock...................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monograss..................... 0.00000% rainstall..................... 0.00000% sunstall...................... 0.00000% Stalliness (mean: 0.198) |### -2.0|# |########### -1.5|####### |######## -1.0|##################### |################### -0.5|############################## |####################### 0.0|########################## |####################### +0.5|############### |################ +1.0|######## |#### +1.5|### |# +2.0|#### |### +2.5|###### |############ +3.0|####### |####### more negative = more offensive, more positive = more stall one # = 0.39%