weatherless...................62.65679% balance.......................39.55362% offense.......................37.06653% sand..........................35.94134% semistall.....................11.63613% hyperoffense.................. 7.47664% batonpass..................... 5.37691% stall......................... 4.26709% dragmag....................... 2.97590% sandoffense................... 1.92142% sandstall..................... 1.74311% monotype...................... 1.13133% rain.......................... 0.98684% monowater..................... 0.46422% sun........................... 0.45192% choice........................ 0.33202% monograss..................... 0.23364% trapper....................... 0.19675% voltturn...................... 0.15679% mononormal.................... 0.11067% sunoffense.................... 0.10760% multiweather.................. 0.06456% monosteel..................... 0.06456% sunstall...................... 0.05226% monofire...................... 0.04919% monoflying.................... 0.04304% monopsychic................... 0.03689% rainoffense................... 0.03382% monoice....................... 0.03382% monorock...................... 0.03074% hail.......................... 0.02767% monoghost..................... 0.02459% monoelectric.................. 0.01845% monopoison.................... 0.01230% monofighting.................. 0.00922% monofairy..................... 0.00922% monobug....................... 0.00615% monoground.................... 0.00615% monodragon.................... 0.00615% monodark...................... 0.00307% Stalliness (mean: 0.148) |# -1.5|### |####### -1.0|############## |##################### -0.5|####################### |############################# 0.0|############################## |############################# +0.5|########################### |##################### +1.0|################ |############## +1.5|########## |##### +2.0|## |# +2.5| more negative = more offensive, more positive = more stall one # = 0.39%