weatherless...................55.04881% sand..........................43.90671% balance.......................38.02541% offense.......................36.26413% semistall.....................12.70222% hyperoffense.................. 7.78585% stall......................... 5.22238% batonpass..................... 4.72641% dragmag....................... 3.99888% sandstall..................... 2.42130% sandoffense................... 2.36954% monotype...................... 0.83510% rain.......................... 0.70698% monowater..................... 0.44449% sun........................... 0.36301% trapper....................... 0.19884% voltturn...................... 0.17826% choice........................ 0.17239% monograss..................... 0.12257% sunoffense.................... 0.10882% monofire...................... 0.07049% mononormal.................... 0.06161% rainoffense................... 0.03905% sunstall...................... 0.03765% multiweather.................. 0.03310% monoflying.................... 0.03001% monoghost..................... 0.02936% monosteel..................... 0.01637% monopsychic................... 0.01634% monorock...................... 0.01531% monoice....................... 0.01130% monobug....................... 0.00977% monoelectric.................. 0.00977% monodragon.................... 0.00794% hail.......................... 0.00759% monopoison.................... 0.00411% monoground.................... 0.00309% monofighting.................. 0.00227% monofairy..................... 0.00195% monodark...................... 0.00179% Stalliness (mean: 0.169) |## -1.5|### |######## -1.0|############## |######################## -0.5|###################### |############################## 0.0|############################## |############################# +0.5|######################### |###################### +1.0|################ |################# +1.5|########### |###### +2.0|### |## +2.5|# more negative = more offensive, more positive = more stall one # = 0.37%