sand..........................66.17312% weatherless...................33.70923% balance.......................33.47874% offense.......................32.44673% semistall.....................19.01190% hyperoffense.................. 7.54989% stall......................... 7.51274% sandstall..................... 5.60743% dragmag....................... 5.08972% batonpass..................... 4.53594% sandoffense................... 3.17237% rain.......................... 0.07850% sun........................... 0.04986% monotype...................... 0.04534% trapper....................... 0.03855% monowater..................... 0.03831% choice........................ 0.03754% sunoffense.................... 0.02694% rainoffense................... 0.01540% multiweather.................. 0.01072% mononormal.................... 0.00344% monoflying.................... 0.00194% monograss..................... 0.00165% voltturn...................... 0.00103% sunstall...................... 0.00014% monopsychic................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% monoghost..................... 0.00000% monosteel..................... 0.00000% monoelectric.................. 0.00000% monoice....................... 0.00000% hail.......................... 0.00000% monofighting.................. 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monodark...................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% Stalliness (mean: 0.288) | -1.5|### |############# -1.0|########### |############################## -0.5|###################### |###################### 0.0|##################### |############################# +0.5|########################## |#################### +1.0|############## |############################## +1.5|#################### |####### +2.0|###### |### +2.5|# more negative = more offensive, more positive = more stall one # = 0.36%