weatherless...................60.76139% offense.......................41.90800% sand..........................33.62792% hyperoffense..................27.78382% balance.......................21.20780% sandoffense................... 9.35871% semistall..................... 5.59257% rain.......................... 3.55087% stall......................... 3.50782% hail.......................... 2.11874% voltturn...................... 1.73805% sandstall..................... 1.59302% dragmag....................... 1.57942% batonpass..................... 1.49105% rainoffense................... 1.35962% choice........................ 0.86789% monotype...................... 0.64809% hailoffense................... 0.60050% trickroom..................... 0.53025% multiweather.................. 0.23340% sun........................... 0.17448% tricksand..................... 0.17222% monowater..................... 0.15409% monoice....................... 0.10650% hailstall..................... 0.10650% monopsychic................... 0.07931% monofighting.................. 0.06571% gravity....................... 0.06345% monoflying.................... 0.04532% monosteel..................... 0.04079% monorock...................... 0.03399% monoelectric.................. 0.03399% monograss..................... 0.02946% sunoffense.................... 0.02946% mononormal.................... 0.02946% monodark...................... 0.02266% monopoison.................... 0.01586% monoghost..................... 0.01586% trapper....................... 0.01586% monobug....................... 0.01133% monofire...................... 0.01133% monoground.................... 0.00906% monodragon.................... 0.00227% Stalliness (mean: -0.368) |########### -1.5|################ |############################## -1.0|############################# |############################## -0.5|########################### |######################## 0.0|####################### |################ +0.5|########### |########## +1.0|############ |###### +1.5|#### |#### +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.39%