weatherless...................76.79679% balance.......................40.24887% offense.......................38.87879% sand..........................17.83896% semistall..................... 9.02077% hyperoffense.................. 8.24306% voltturn...................... 7.10641% sun........................... 5.73351% stall......................... 3.60851% multiweather.................. 2.33156% rain.......................... 1.88437% dragmag....................... 0.91383% sandoffense................... 0.62989% monotype...................... 0.59162% monobug....................... 0.43805% sandstall..................... 0.30514% sunoffense.................... 0.26768% trickroom..................... 0.20168% choice........................ 0.12221% hail.......................... 0.08870% rainoffense................... 0.06780% monofire...................... 0.03510% monowater..................... 0.03265% sunstall...................... 0.02531% monoice....................... 0.01645% mononormal.................... 0.01519% trickhail..................... 0.01195% monosteel..................... 0.00970% monoflying.................... 0.00861% monodark...................... 0.00853% monoground.................... 0.00718% monodragon.................... 0.00673% rainstall..................... 0.00454% monopoison.................... 0.00387% monopsychic................... 0.00303% monoelectric.................. 0.00222% monofighting.................. 0.00182% monograss..................... 0.00159% tricksand..................... 0.00141% monoghost..................... 0.00086% monorock...................... 0.00086% monofairy..................... 0.00005% tailwind...................... 0.00003% allweather.................... 0.00000% Stalliness (mean: 0.096) |##### -1.5|### |##### -1.0|############ |########### -0.5|################### |############################## 0.0|############################## |############################## +0.5|########################## |############ +1.0|############## |######## +1.5|#### |## +2.0|# |# +2.5|# |### +3.0|# more negative = more offensive, more positive = more stall one # = 0.47%