weatherless...................91.04980% offense.......................43.27905% hyperoffense..................29.71745% balance.......................18.38050% monotype......................11.18673% sun........................... 6.13034% semistall..................... 4.63653% stall......................... 3.98648% sand.......................... 2.20006% mononormal.................... 1.74886% monoflying.................... 1.74157% sunoffense.................... 1.48733% monosteel..................... 1.27362% monofire...................... 1.17501% monopsychic................... 1.10773% monowater..................... 1.10638% monofairy..................... 0.92563% monofighting.................. 0.87646% monorock...................... 0.87403% monopoison.................... 0.83107% monoghost..................... 0.80162% monobug....................... 0.71975% monoelectric.................. 0.68868% hail.......................... 0.67409% monodragon.................... 0.57332% monodark...................... 0.55008% monograss..................... 0.52523% monoground.................... 0.47768% monoice....................... 0.24532% multiweather.................. 0.24262% rain.......................... 0.20669% sandoffense................... 0.19966% dragmag....................... 0.12752% sunstall...................... 0.06052% hailoffense................... 0.05350% sandstall..................... 0.04161% rainoffense................... 0.03053% hailstall..................... 0.01864% rainstall..................... 0.01513% voltturn...................... 0.00648% gravity....................... 0.00135% batonpass..................... 0.00027% Stalliness (mean: -0.419) |# -2.0|#### |################## -1.0|############################## |############################ 0.0|################### |########### +1.0|####### |#### +2.0|## |# +3.0|# | +4.0| more negative = more offensive, more positive = more stall one # = 0.79%