weatherless...................89.75368% offense.......................48.62436% hyperoffense..................32.93088% balance.......................15.09563% sun........................... 7.65880% monotype...................... 3.07941% semistall..................... 2.10759% sand.......................... 2.04432% sunoffense.................... 1.40502% stall......................... 1.24154% monoflying.................... 0.73454% hail.......................... 0.68234% monosteel..................... 0.51672% mononormal.................... 0.41619% multiweather.................. 0.32527% monopsychic................... 0.29838% monofairy..................... 0.29036% monofire...................... 0.26078% monoghost..................... 0.22611% rain.......................... 0.22372% hailoffense................... 0.21084% monofighting.................. 0.20862% monodragon.................... 0.19753% monowater..................... 0.18473% monorock...................... 0.17207% monoground.................... 0.12811% monobug....................... 0.12466% monoelectric.................. 0.08895% monoice....................... 0.08880% sandoffense................... 0.07196% monodark...................... 0.06691% monopoison.................... 0.06315% dragmag....................... 0.04222% monograss..................... 0.03445% rainoffense................... 0.01858% sunstall...................... 0.01250% sandstall..................... 0.01090% voltturn...................... 0.00156% hailstall..................... 0.00014% rainstall..................... 0.00000% gravity....................... 0.00000% batonpass..................... 0.00000% Stalliness (mean: -0.615) | -2.0|### |################## -1.0|############################ |############################## 0.0|############### |####### +1.0|### |# +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.94%